Brick Atelier

Pixel editor - Version 0.94

Introduction

Brick Atelier is a tile-based pixel editor. It's a freeware (free to use, not to distribute or sell) program designed for in-house use, but released in case someone finds it useful.

Key features

Technical details

Brick Atelier is programmed in object-oriented style C++ using SDL3 library for screen output and it features a custom made GUI. The development began in 2004 and continues from the first release version 0.85 from 2013.

.WST file format

Brick Atelier has a custom file format with 11 byte header and continuous raw RGBA pixel data, 8-bit per channel. In SDL3 this format is SDL_PIXELFORMAT_RGBA8888 if the byte order is SDL_BIG_ENDIAN, else SDL_PIXELFORMAT_ARGB8888.

#pragma pack(1)
struct Stile_File_Header
{
	unsigned char id[3]; //this is set to WST
	unsigned char version; //only one version exists currently, set to 10
	unsigned char bpp_mode; //set to zero, also only one version for bpp mode
	unsigned char tile_width; //tile width
	unsigned char tile_height; //tile height
	uint32_t tile_amt; //amount of tiles in the tileset, 32 bit (4 bytes) integer
};
#pragma pack()

Screenshot

Undo and redo shortcuts returned in 0.94.

What is new in 0.94

This is a maintenance release mostly to fix undo/redo bug for keybinds, you couldn't assign keyboard shortcuts for undo or redo, even the default keybinds failed. Versions and Arrange tools have now button strip style interface, making them match similar dialogs.

Download

Version 0.94 released 8. July 2026. 64-bit for Windows 11. Without installer, download the zip and extract to an empty folder.